AI Insights · Timothy · January 2022
Top 5 iOS Sports Games in Denmark Q4 2021
Explore the performance of the top 5 sports games on iOS in Denmark during Q4 2021, focusing on downloads, revenue, and active users.
During the fourth quarter of 2021, the top sports games on the iOS platform in Denmark showed varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the metrics for each of these top-performing apps. All data comes from Sensor Tower, and more insights can be found there.
Hooper Hooper saw a significant spike in weekly downloads, peaking at around 11.8K in mid-October. However, downloads gradually decreased, ending the quarter with approximately 449 downloads in the first week of November. Active users mirrored this trend, with a high of 13.3K in mid-October, tapering off to about 1.5K by the end of December.
8 Ball Pool™ from Miniclip.com experienced a steady increase in weekly revenue, peaking at approximately $6.4K in the final week of December. Downloads fluctuated throughout the quarter, reaching a high of 1.9K in the same week. Active users showed a consistent upward trend, starting at around 32K and ending the quarter at nearly 39K.
Soccer Superstar by Real Free Soccer had modest weekly revenue, peaking at about $86 in mid-December. Downloads showed an upward trend towards the end of the quarter, with the highest number being around 2.4K in the week before Christmas. Active users also increased, reaching a peak of roughly 10.2K in the same period.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a notable increase in weekly revenue, peaking at about $5K in mid-November. Weekly downloads remained relatively stable, fluctuating between 1K and 1.5K. Active users showed a slight increase towards the end of the quarter, ending at around 15K.
Score! Hero 2023 by First Touch Games Ltd. had a steady increase in weekly revenue, reaching approximately $690 in the week before Christmas. Downloads peaked at around 1.4K during the same period. Active users showed minor fluctuations but remained relatively stable, ending the quarter at around 8K.
These insights highlight the dynamic nature of the mobile gaming market in Denmark, with varying trends in user engagement and revenue generation. For more detailed analytics and insights, visit Sensor Tower.